Mr. Lakshminarayan Ghara: A Force in 3D Creation


by Joshua Diokno   

At the young age of 26, Mr. Lakshminarayan Ghara already has a a good grasp of the 3D industry. He is affiliated with Lakshya Digital Pvt. Ltd. And even with just 4 years worth of experience, Mr. Ghara’s works online speak of amazing talent and skill.

And yet he stays humble, when asked the question,

If you were to market yourself what would you highlight as your edge?

He states politely, without bravado:

I would represent myself as a digital character sculptor and texture artist as for my major skills. I keep on push passing myself everyday to keep a good hold on my skills. I believe in the motto ‘Never stop and keep going’. I also like to face new challenges everyday. I find it fascinating to train artists and help them.

So now let’s get to know Mr. Ghara in this hort feature and be inspired with his humility despite already being a force in the field of 3D creation.

Xeno Creatives (XC): As with any craft, we understand that passion will make one’s chosen discipline. For your case, how did it start becoming a passion? Would you consider it a “calling” as a lot of your contemporaries do? When did you get involved in the 3D industry?

Lakshminarayan Ghara (LG): From an early age, I already loved art. I grew up doing traditional art and clay sculpt. I always wanted to pursue a career in the field and thus chose “Fine Arts”. I have a Bachelor’s degree in Fine Arts. Later I took up a basic course from an institute to get the hand of 3D Art. After that I started working in a game outsourcing studio in Gurgaon in 2016.

XC: Would you say that there was an art piece (digital or otherwise) or artist who was a catalyst of your involvement in the craft?

LG: An artist is either inspired by an art or by a great artist in his learing time. I am not different from them, I have read about some great artists like Ramkinkor Bej, Nandalal Bose , Vincent Van Gogh, Pablo Picasso, Michelangelo etc.

The artists who acted as catalysts in my career are Julianna Kolakis, Carlos Ortega and there are many more as well.

XC: Now that you’re an active part of the industry, would you say you have pegged a solid place in it?

LG: To an artist, his creation is his wealth; be it technical or traditional art.  I keep on raising the bar for myself from time to time.

It is hard to say that I have pegged a solid place in this industry, but I try my best to keep the pace.

XC: How does your day look like in production?

LG: I work as an artist and a trainer. I also work on projects and technical training for industrial artists and students. I keep on researching about new techniques and art styles, thereby adding to the development and growth of my organization.

XC: What are the common challenges that a 3D artist like you encounters day-in, day-out in a project?

LG: There are many challenges behind creating a good art. Every project has a different art style and workflow. As this is the case, to catch it in time is a major challenge. Sometimes it is very challenging to produce high quality of art in a tight deadline. So it is important to continuously explore new tools and techniques to make our art production efficient without sacrificing the quality.

XC: We’ve seen your works online and we may we just express, your attention to detail is just amazing. Your creature concepts are deliciously outlandish. Your sense of anatomy is spectacular. But among your works, do you have favorite pieces? If so, what would these be and why? Also, what would you consider your biggest or most exciting project to date?

LG: My favourite personal artwork is ‘The God of Dead’ because this artwork has a different art style and I also learn new BPR filter’ and ‘Material blending’ in Zbrush while creating it.  I like many of my personal and official art projects too and want to do a lot of good art traditionally and digitally in the future.

XC: If you were to market yourself what would you highlight as your edge

LG:  I would represent myself as a digital character sculptor and texture artist as for my major skills. I keep on push passing myself everyday to keep a good hold on my skills. I believe in the motto ‘Never stop and keep going’. I also like to face new challenges everyday. I find it fascinating to train artists and help them.

XC: If you weren’t a 3D artist today, what would you be working as?

LG: Since art is the thing I love, so if I was not a 3D artist, I would have done something in Traditional art.

 Want to see more of Mr. Lakshminarayan Ghara’s works? Click here!



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